pygame tutorial. In the previous few videos, we went over game physics for jumping with gravity in the y direction, and moving/sliding with friction in the x direction. For both tutorials, we set an invisible floor for the player to land on. In this tutorial, we remove that invisible floor and create platform with tiles instead. We also setup collision detection with the platform, and we will use this same function for collision detection with enemies, items, traps, etc.
Luckily, pygame already provides a collision function that we can use, but if you want to define your own, you can reference this formula defined in a function of my version of flappy bird, built in javascript: https://github.com/ImKennyYip/flappy-bird/blob/master/flappybird.js#L163
How to install Python for VS Code: https://youtu.be/9o4gDQvVkLU?si=hujtQkP18gBzOXKZ
How to install Pygame: https://youtu.be/5uOTEOJ48G8
Pygame Tutorial Playlist: https://youtube.com/playlist?list=PLnKe36F30Y4alXrjE6oL5VWtDsYdONpfj&si=-qNgHH_pphIoiTiU
Click on the link below to access the images used in the tutorial!
Github for Pygame Tutorial Code: https://github.com/ImKennyYip/pygame
Python Object Oriented Programming Playlist: https://www.youtube.com/playlist?list=PLnKe36F30Y4Ykmi2jE28BZahMgPAV3Dzv
Python Game Projects Tutorial Playlist: https://www.youtube.com/playlist?list=PLnKe36F30Y4bamRi07AOYS1qGDv_2MGMW
Pygame Website: https://www.pygame.org