Coding Super Mario Bros in Java! Current progress on day 5 of working on recreating the original Super Mario Bros from scratch using just java and its standard library. Part of this challenge is to do this 100% on my own, without looking at other people's code for reference. This also means that I cannot use sprite sheets that others have made.
Lots of progress made today! About 85% done with the project.
Update:
Added Fire Mario. Fire Mario can shoot 2 fire balls that can destroy and flip over goombas and koopas. They now also flip over when Mario/Luigi strike them from below if they're standing on a brick/ question mark box.
Update:
Added the secret pipe underground map. The sounds of collecting coins is quite satisfying. :)
Added delay when the player dies so that there is enough time to finish the music.
Added the effect of entering the castle when the level is completed.
Added Mario Logo to replace the Java icon at the top left corner of the window.