Java game programming,
in this course we will learn about Java game programming fundamentals, including graphics rendering, animation, game loops, event handling, and collision detection. You’ll begin by setting up your Java development environment, then move on to building 2D games from scratch using Java’s built-in libraries such as AWT and Swing. Through practical examples and projects, you’ll understand how to draw game objects, manage user input from the keyboard or mouse, and update the screen to reflect real-time changes. You’ll also explore object-oriented design principles to organize your game code efficiently. By the end of the course, you'll have created simple but fully functional games like ping-pong or maze chases. This course is perfect for Java learners who want to turn their programming knowledge into fun and interactive applications. Let's start coding games with Java today. Kenny Yip Coding