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A Frame WebVR

Track :

Programming

Lessons no : 15

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What will you learn in this course?
  • Create immersive WebVR experiences using A-Frame's HTML-based scene construction and entity component system
  • Design interactive 3D virtual reality environments with A-Frame for web applications and user engagement
  • Implement custom 3D models and assets into A-Frame WebVR scenes for realistic virtual experiences
  • Optimize WebVR scenes for performance and compatibility across different browsers and devices
  • Apply best practices for developing accessible and user-friendly virtual reality content with A-Frame
  • Integrate A-Frame with other web technologies like JavaScript and Three.js for advanced VR features
  • Troubleshoot common issues in A-Frame WebVR development to ensure seamless virtual reality experiences
  • Publish and share WebVR projects online, enhancing digital portfolios and virtual reality demonstrations

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Lessons | 15


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Sandhiya Sandhiya

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2025-07-13

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A-Frame is an open-source web framework for building virtual reality (VR) experiences. It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three. js where developers can create 3D and WebVR scenes using HTML .