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Box2D Series

Track :

Programming

Lessons no : 4

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What will you learn in this course?
  • Master collision detection and response using Box2D's algorithms for accurate physics simulation
  • Implement tunneling prevention techniques with Box2D's sub-stepping and impact interpolation methods
  • Optimize physics simulations by applying Box2D's collision algorithms for real-time game development
  • Troubleshoot and refine Box2D physics to improve accuracy and stability in complex dynamic environments

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Lessons | 4


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Box2D contains specialized algorithms to deal with tunneling. First, the collision algorithms can interpolate the motion of two bodies to find the first time of impact (TOI). Second, there is a sub-stepping solver that moves bodies to their first time of impact and then resolves the collision.