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Frogger SFML OOP

Track :

Programming

Lessons no : 5

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What will you learn in this course?
  • Develop object-oriented programming skills by designing and implementing a Frogger game using SFML and C++
  • Apply SFML library features to create interactive graphics, animations, and game mechanics in a Frogger clone
  • Implement game logic, collision detection, and player controls to enhance real-world game development experience
  • Utilize OOP principles to organize game components, improve code maintainability, and optimize performance

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Lessons | 5


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Frogger SFML OOP Example. This is a simple example of creating the classic Frogger game and making it Object Oriented.