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Go Behavioral Patterns Programming

Track :

Programming

Lessons no : 3

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What will you learn in this course?
  • Master how to implement behavioral design patterns like Chain of Responsibility, Command, Mediator, and Observer in Go programming
  • Apply behavioral patterns to create decoupled, maintainable, and scalable Go applications for real-world scenarios
  • Identify appropriate behavioral patterns to solve specific software design problems in Go projects
  • Analyze trade-offs of different behavioral patterns to optimize code flexibility, reusability, and performance

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Lessons | 3


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Ibrahem Emad

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2025-11-22

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Behavioral patterns are concerned with the assignment of responsibilities between objects, or, encapsulating behavior in an object and delegating requests to it. Chain of responsibility, Command, Mediator, and Observer, address how you can decouple senders and receivers, but with different trade-offs.