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C 3D DirectX Programming

Track :

Programming

Lessons no : 70

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What will you learn in this course?
  • Create high-performance Windows desktop applications using C++ and DirectX APIs for advanced graphics rendering
  • Implement real-time 3D graphics and animations with DirectX in C++ for immersive user experiences
  • Optimize graphics performance and resource management in DirectX-based C++ applications for smooth rendering
  • Develop custom shaders and effects using HLSL within DirectX to enhance visual quality in desktop apps
  • Integrate DirectX with C++ to access low-level graphics hardware features for enhanced graphics capabilities
  • Debug and troubleshoot DirectX graphics applications to ensure stability and performance in Windows environments
  • Utilize DirectX tools and SDKs for efficient development, testing, and deployment of 3D graphics applications
  • Apply best practices for memory management and resource handling in DirectX C++ programming for robust applications
  • Design and implement complex 3D scenes and models using DirectX APIs for realistic visualizations
  • Leverage DirectX features to create interactive graphics applications with user input and dynamic content
  • Implement advanced rendering techniques such as lighting, shading, and texturing in DirectX projects
  • Utilize C++ and DirectX to develop cross-platform graphics applications compatible with Windows systems
  • Enhance graphics performance through optimization techniques specific to DirectX and C++ programming
  • Build scalable and maintainable 3D graphics applications using best coding practices in DirectX and C++

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Lessons | 70
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A Windows desktop app with DirectX is an app developed using native C++ and DirectX APIs. This model is more complex than an app written in a managed framework, but it provides greater flexibility and greater access to system resources especially graphics devices. So, it is a good model for the experienced developer .