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Substance painter to maya V Ray workflow

Track :

Graphic Design

Lessons no : 9

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What will you learn in this course?
  • Master how to create detailed textures and materials in Substance Painter for 3D models using advanced texturing techniques and tools
  • Export and optimize textures from Substance Painter for seamless import into Maya, ensuring high-quality visual fidelity
  • Apply and adjust imported textures accurately in Maya to enhance model realism and prepare scenes for rendering
  • Configure Maya V-Ray settings to achieve photorealistic rendering, including lighting, shading, and material adjustments
  • Integrate Substance Painter textures with Maya V-Ray workflows to streamline production and improve efficiency in 3D rendering
  • Troubleshoot common issues in texturing, importing, and rendering processes to ensure smooth workflow and professional results

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Lessons | 9


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Substance painter to maya V-Ray course, in this course you will learn how to seamlessly integrate Substance Painter with Maya V-Ray for high-quality 3D texturing and rendering. We will start by exploring the essentials of Substance Painter, where you'll create and refine detailed textures and materials for your 3D models. Next, you'll learn how to export these textures efficiently and import them into Maya. The course will guide you through setting up your model in Maya, applying the textures, and preparing your scene for rendering. Finally, you’ll delve into V-Ray settings to achieve photorealistic results, including adjusting lighting, materials, and rendering settings. This course is designed to equip you with the skills to create stunning, realistic 3D renders by combining the strengths of Substance Painter for texturing with Maya V-Ray for rendering. Perfect for those looking to enhance their workflow and produce professional-quality visuals.