Substance Painter Tutorial Tower Environment Texturing in Substance Painter pt 4
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Lesson extensions
Lessons List | 18
Lesson

00:13:53
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 1

00:20:00
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 2

00:08:50
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 3

00:13:25
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 4

00:15:46
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 5

00:09:56
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 6
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Course Description
3D environment modeling in maya course,
in this course we will learn about 3D environment modeling in Maya, a critical skill for bringing virtual worlds to life in games, films, and virtual reality. 3D environment modeling involves crafting detailed and immersive landscapes, buildings, interiors, and other elements that make up the backdrop of a scene. Whether you're creating realistic natural settings, futuristic cityscapes, or fantastical worlds, this course will guide you through the process of building intricate environments from the ground up.
Starting with the fundamentals, we'll explore the principles of environment design, including composition, scale, and perspective. You'll learn how to use Maya's powerful tools to create terrain, model architecture, and populate your scenes with vegetation, props, and other assets. We'll cover essential techniques such as blocking out large forms, refining details, and optimizing your models for performance without sacrificing visual quality.
As you progress, you'll discover how to use textures, lighting, and shading to add realism and depth to your environments. Practical exercises will help you apply what you've learned, allowing you to create your own unique 3D environments. We'll also discuss industry best practices for working on large-scale projects, ensuring that your environments are both visually stunning and technically sound.
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