Street Prop Modeling and Texturing in Maya and Substance Painter
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Course Description
Maya Prop modeling course,
in this course we will explore the fundamental and advanced techniques of creating detailed and realistic 3D props using Autodesk Maya. Props are essential elements in any 3D environment, whether for games, film, or animation, and mastering their modeling is crucial for any 3D artist. This course begins with the basics of Maya's interface and tools, guiding you through the process of modeling simple props and gradually moving towards more complex objects. You'll learn how to create clean and efficient geometry, apply appropriate modeling techniques for hard surface and organic props, and optimize your models for texturing and rendering. We will also cover essential workflows, such as working with reference images, using deformers, and applying subdivision surfaces to add detail. By the end of the course, you will be equipped with the skills to create high-quality 3D props that can enhance any 3D project, making your scenes more immersive and visually compelling. Whether you're a beginner or looking to enhance your skills, this course provides a comprehensive foundation in Maya Prop Modeling.
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