Modeling Game Props in Mid Poly Workflow 01 Cinema 4D
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Course Description
Cinema 4D hard surface modeling course,
in this course you will learn the essential techniques for hard surface modeling in Cinema 4D, a process used to create mechanical, architectural, and man-made objects with precision and detail. We’ll start with the basics of hard surface modeling, introducing you to key tools like extrusions, bevels, and edge loops that help you shape rigid and smooth surfaces. You'll explore how to create clean, optimized topology for hard surface models, ensuring they are both detailed and efficient.
We’ll also cover advanced techniques such as subdivision modeling, where you'll learn how to maintain sharp edges and intricate details while smoothing surfaces. Throughout the course, you'll apply these techniques to design objects like vehicles, weapons, or architectural structures, focusing on accuracy and realism. You will also explore how to use deformers and booleans to add complex shapes and fine details to your models.
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