Part 4 Hair Cards Vampire 3d character in maya zbrush substance painter
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Course Description
Hair Cards in maya XGen course,
in this course you will learn how to create realistic and optimized 3D hair for characters using the hair card technique. Starting with the fundamentals of XGen in Maya, we’ll explore how to generate hair cards, apply textures, and style them efficiently. The course will cover the entire workflow, including preparing the base mesh, generating and styling hair cards, creating UV maps, and applying realistic hair textures. You’ll also learn how to optimize the hair cards for game engines, ensuring high performance without sacrificing quality. We'll dive into techniques for controlling the flow and direction of hair to achieve natural-looking results, along with tips for rendering and finalizing your hair assets. Whether you're a beginner or looking to enhance your character design skills, this course will equip you with the tools and knowledge to create stunning hair assets using hair cards in Maya XGen. Join us and discover the power of Hair Cards in Maya XGen to bring your characters to life with realistic, game-ready hair.
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